Mangrove City Voiceover Documentation

Created a detailed instruction document for the Mangrove City VR Project for utilizing the Voiceover database which housed all the recordings and transcripts. This was made to help teams involved in translating from English to other languages follow a fixed system.

Instructions include recording procedures, naming conventions, color schemes, navigating the database, and more.

Dean's Blue Hole VR Project

Product designer for Dean's Blue Hole VR project set in the world's second deepest blue hole in Long Island, Bahamas. Responsible for ideating the project from start to finish, writing all technical specifications, setting up the timeline, and flow of the project, and coordinating with Principal Investigators to build an initial working prototype visualizing the experience.

The project also involves understanding underwater acoustics that can be used to characterize the sonic signature of events happening underwater, and also help in identifying animal species that exist in the deep waters of the blue hole. Successfully got the project approved for development.

Quick documentation detailing the process that allows opening an app from another app in an Android VR Headset (Meta Quest). Made for the Virtual Experiences and Simulation Lab (VESL).

Short process documentation